Playing the roles in the first person shooter, a compelling world!
Reviewed by windy
Halo: Reach is a first-person shooter video game which is Bungie's last hurrah on the series they built.
- Every gameplay mode is seamlessly linked together
- Exciting campaign draws on the best elements from past Halo campaigns
- Armor abilities breathe fresh life into the excellent competitive multiplayer
- Fantastic cooperative play
- Extensive customization options and powerful creation tools.
- No party members allowed in the Theater
- Imperfect friendly AI occasionally hinders campaign.
Halo Reach takes place in the year 2552, where humanity is locked in a war with the alien Covenant. Players control Noble Six, a member of an elite supersoldier squad, during the battle for the world of Reach. As the Covenant begin their assault on the planet, the UNSC begin their heroic yet ultimately futile effort to repel the alien invaders.
Halo: Reach is a first person shooter. Players assume the role of Noble Six, a supersoldier engaged in combat with an alien collective known as the Covenant. Gameplay is more similar to the original Halo: Combat Evolved than later games in the series. The player character is equipped with a recharging energy shield that absorbs damage from weapons fire and impacts. When the energy shield is depleted, the player character loses health; when the character's health reaches zero, the game reloads from a saved checkpoint. Health is replenished using health packs scattered throughout Reach's levels.
While lauded as one of the premier franchises on the Xbox/Xbox 360 platform, Halo can also be regarded as a striking example of the games industry losing its innocence. The secret to Halo's success was simple. A solid storyline, drivable vehicles, balanced weapons, and enemy AI that wasn't thick as a plank. Level design flowed through terrain, not just a series of closed-off levels. Bungie borrowed elemWhen Xbox Live launched the series went into overdrive, becoming the first taste of the addictive world of online shooters for many console gamers. The same success was repeated on the Xbox 360, only surrendering its chokehold on the service until Infinity Ward's Modern Warfare series assumed the mantle.